refactor how repl works
This commit is contained in:
147
internal/compiler/bytecode.go
Normal file
147
internal/compiler/bytecode.go
Normal file
@@ -0,0 +1,147 @@
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package compiler
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import (
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"bytes"
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"encoding/binary"
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"errors"
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"fmt"
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"math"
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"monkey/internal/code"
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"monkey/internal/object"
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)
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type Bytecode struct {
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Instructions code.Instructions
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Constants []object.Object
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}
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type encoder struct {
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bytes.Buffer
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}
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func (e *encoder) Write(b []byte) (err error) {
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_, err = e.Buffer.Write(b)
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return
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}
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func (e *encoder) WriteString(s string) (err error) {
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_, err = e.Buffer.WriteString(s)
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return
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}
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func (e *encoder) WriteValue(data any) error {
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return binary.Write(&e.Buffer, binary.BigEndian, data)
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}
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func (e *encoder) WriteObjects(objs ...object.Object) (err error) {
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for _, obj := range objs {
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err = errors.Join(err, e.WriteValue(len(string(obj.Type()))))
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err = errors.Join(err, e.WriteString(string(obj.Type())))
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switch o := obj.(type) {
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case *object.Null:
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break
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case *object.Boolean:
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err = errors.Join(err, e.WriteValue(o.Value))
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case *object.Integer:
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err = errors.Join(err, e.WriteValue(o.Value))
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case *object.String:
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err = errors.Join(err, e.WriteValue(len(o.Value)))
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err = errors.Join(err, e.WriteValue(o.Value))
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case *object.CompiledFunction:
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err = errors.Join(err, e.WriteValue(o.NumParameters))
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err = errors.Join(err, e.WriteValue(o.NumLocals))
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err = errors.Join(err, e.WriteValue(len(o.Instructions)))
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err = errors.Join(err, e.Write(o.Instructions))
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}
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}
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return
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}
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func (b Bytecode) Encode() (data []byte, err error) {
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var e encoder
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err = errors.Join(err, e.WriteValue(len(b.Instructions)))
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err = errors.Join(err, e.Write(b.Instructions))
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err = errors.Join(err, e.WriteValue(len(b.Constants)))
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err = errors.Join(err, e.WriteObjects(b.Constants...))
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return e.Bytes(), err
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}
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type decoder struct {
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pos int
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b []byte
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}
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func (d *decoder) Byte() (b byte) {
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b = d.b[d.pos]
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d.pos++
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return
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}
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func (d *decoder) Int() (i int) {
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i = int(binary.BigEndian.Uint32(d.b[d.pos:]))
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d.pos += 4
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return
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}
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func (d *decoder) Uint64() (i uint64) {
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i = binary.BigEndian.Uint64(d.b[d.pos:])
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d.pos += 8
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return
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}
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func (d *decoder) Int64() (i int64) {
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return int64(d.Uint64())
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}
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func (d *decoder) Float64() (f float64) {
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return math.Float64frombits(d.Uint64())
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}
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func (d *decoder) Bytes(len int) (b []byte) {
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b = d.b[d.pos : d.pos+len]
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d.pos += len
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return
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}
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func (d *decoder) String(len int) (s string) {
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s = string(d.b[d.pos : d.pos+len])
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d.pos += len
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return
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}
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func (d *decoder) Objects(len int) (o []object.Object) {
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for i := 0; i < len; i++ {
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switch t := d.String(d.Int()); t {
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case object.NULL_OBJ:
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o = append(o, &object.Null{})
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case object.BOOLEAN_OBJ:
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o = append(o, &object.Boolean{Value: d.Byte() == 1})
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case object.INTEGER_OBJ:
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o = append(o, &object.Integer{Value: d.Int64()})
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case object.STRING_OBJ:
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o = append(o, &object.String{Value: d.String(d.Int())})
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case object.COMPILED_FUNCTION_OBJ:
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// The order of the fields has to reflect the data layout in the encoded bytecode.
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o = append(o, &object.CompiledFunction{
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NumParameters: d.Int(),
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NumLocals: d.Int(),
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Instructions: d.Bytes(d.Int()),
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})
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default:
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panic(fmt.Sprintf("decoder: unsupported decoding for type %s", t))
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}
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}
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return
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}
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func Decode(b []byte) *Bytecode {
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var d = decoder{b: b}
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// The order of the fields has to reflect the data layout in the encoded bytecode.
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return &Bytecode{
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Instructions: d.Bytes(d.Int()),
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Constants: d.Objects(d.Int()),
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}
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}
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