type checking and error handling for builtins improved.
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This commit is contained in:
Chuck Smith
2024-03-25 16:18:08 -04:00
parent 1c99d2198b
commit 6d234099d1
52 changed files with 650 additions and 433 deletions

View File

@@ -1,6 +1,9 @@
package builtins
import "monkey/object"
import (
"monkey/object"
"monkey/typing"
)
import (
"fmt"
@@ -9,22 +12,16 @@ import (
// FFI ...
func FFI(args ...object.Object) object.Object {
if len(args) != 2 {
return newError("wrong number of arguments. got=%d, want=2",
len(args))
if err := typing.Check(
"ffi", args,
typing.ExactArgs(2),
typing.WithTypes(object.STRING_OBJ, object.STRING_OBJ),
); err != nil {
return newError(err.Error())
}
arg, ok := args[0].(*object.String)
if !ok {
return newError("argument #1 to `ffi` expected to be `str` got=%T", args[0].Type())
}
name := arg.Value
arg, ok = args[1].(*object.String)
if !ok {
return newError("argument #2 to `ffi` expected to be `str` got=%T", args[0].Type())
}
symbol := arg.Value
name := args[0].(*object.String).Value
symbol := args[1].(*object.String).Value
p, err := plugin.Open(fmt.Sprintf("%s.so", name))
if err != nil {
@@ -36,5 +33,5 @@ func FFI(args ...object.Object) object.Object {
return newError("error finding symbol: %s", err)
}
return &object.Builtin{Name: symbol, Fn: v.(func(...object.Object) object.Object)}
return &object.Builtin{Name: symbol, Fn: v.(object.BuiltinFunction)}
}