Fix VM memory allocation optimizations by reducing what we allocate on the heap
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This commit is contained in:
Charles Smith
2024-03-31 20:44:50 -04:00
parent a85dc73954
commit aebbe43999
61 changed files with 383 additions and 370 deletions

View File

@@ -6,44 +6,44 @@ type Integer struct {
Value int64
}
func (i *Integer) Bool() bool {
func (i Integer) Bool() bool {
return i.Value != 0
}
func (i *Integer) Type() Type {
func (i Integer) Type() Type {
return IntegerType
}
func (i *Integer) Inspect() string {
func (i Integer) Inspect() string {
return fmt.Sprintf("%d", i.Value)
}
func (i *Integer) Clone() Object {
return &Integer{Value: i.Value}
func (i Integer) Clone() Object {
return Integer{Value: i.Value}
}
func (i *Integer) String() string {
func (i Integer) String() string {
return i.Inspect()
}
func (i *Integer) Add(other Object) (Object, error) {
func (i Integer) Add(other Object) (Object, error) {
if !AssertTypes(other, IntegerType) {
return nil, NewBinaryOpError(i, other, "+")
}
return &Integer{i.Value + other.(*Integer).Value}, nil
return Integer{i.Value + other.(Integer).Value}, nil
}
func (i *Integer) Sub(other Object) (Object, error) {
func (i Integer) Sub(other Object) (Object, error) {
if !AssertTypes(other, IntegerType) {
return nil, NewBinaryOpError(i, other, "-")
}
return &Integer{i.Value - other.(*Integer).Value}, nil
return Integer{i.Value - other.(Integer).Value}, nil
}
func (i *Integer) Mul(other Object) (Object, error) {
func (i Integer) Mul(other Object) (Object, error) {
switch other.Type() {
case IntegerType:
return &Integer{i.Value * other.(*Integer).Value}, nil
return Integer{i.Value * other.(Integer).Value}, nil
case StringType:
return other.(Mul).Mul(i)
case ArrayType:
@@ -53,69 +53,69 @@ func (i *Integer) Mul(other Object) (Object, error) {
}
}
func (i *Integer) Div(other Object) (Object, error) {
func (i Integer) Div(other Object) (Object, error) {
if !AssertTypes(other, IntegerType) {
return nil, NewBinaryOpError(i, other, "/")
}
return &Integer{i.Value / other.(*Integer).Value}, nil
return Integer{i.Value / other.(Integer).Value}, nil
}
func (i *Integer) Mod(other Object) (Object, error) {
func (i Integer) Mod(other Object) (Object, error) {
if !AssertTypes(other, IntegerType) {
return nil, NewBinaryOpError(i, other, "%")
}
return &Integer{i.Value % other.(*Integer).Value}, nil
return Integer{i.Value % other.(Integer).Value}, nil
}
func (i *Integer) BitwiseOr(other Object) (Object, error) {
func (i Integer) BitwiseOr(other Object) (Object, error) {
if !AssertTypes(other, IntegerType) {
return nil, NewBinaryOpError(i, other, "|")
}
return &Integer{i.Value | other.(*Integer).Value}, nil
return Integer{i.Value | other.(Integer).Value}, nil
}
func (i *Integer) BitwiseXor(other Object) (Object, error) {
func (i Integer) BitwiseXor(other Object) (Object, error) {
if !AssertTypes(other, IntegerType) {
return nil, NewBinaryOpError(i, other, "^")
}
return &Integer{i.Value ^ other.(*Integer).Value}, nil
return Integer{i.Value ^ other.(Integer).Value}, nil
}
func (i *Integer) BitwiseAnd(other Object) (Object, error) {
func (i Integer) BitwiseAnd(other Object) (Object, error) {
if !AssertTypes(other, IntegerType) {
return nil, NewBinaryOpError(i, other, "&")
return nil, NewBinaryOpError(i, other, "")
}
return &Integer{i.Value & other.(*Integer).Value}, nil
return Integer{i.Value & other.(Integer).Value}, nil
}
func (i *Integer) BitwiseNot() Object {
return &Integer{^i.Value}
func (i Integer) BitwiseNot() Object {
return Integer{^i.Value}
}
func (i *Integer) LeftShift(other Object) (Object, error) {
func (i Integer) LeftShift(other Object) (Object, error) {
if !AssertTypes(other, IntegerType) {
return nil, NewBinaryOpError(i, other, "<<")
}
return &Integer{i.Value << other.(*Integer).Value}, nil
return Integer{i.Value << other.(Integer).Value}, nil
}
func (i *Integer) RightShift(other Object) (Object, error) {
func (i Integer) RightShift(other Object) (Object, error) {
if !AssertTypes(other, IntegerType) {
return nil, NewBinaryOpError(i, other, ">>")
}
return &Integer{i.Value >> other.(*Integer).Value}, nil
return Integer{i.Value >> other.(Integer).Value}, nil
}
func (i *Integer) LogicalNot() Object {
return &Boolean{!i.Bool()}
func (i Integer) LogicalNot() Object {
return Boolean{!i.Bool()}
}
func (i *Integer) Negate() Object {
return &Integer{-i.Value}
func (i Integer) Negate() Object {
return Integer{-i.Value}
}
func (i *Integer) Compare(other Object) int {
if obj, ok := other.(*Integer); ok {
func (i Integer) Compare(other Object) int {
if obj, ok := other.(Integer); ok {
switch {
case i.Value < obj.Value:
return -1