Evaluate Integers
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34
evaluator/evaluator.go
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34
evaluator/evaluator.go
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@@ -0,0 +1,34 @@
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package evaluator
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import (
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"monkey/ast"
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"monkey/object"
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)
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func Eval(node ast.Node) object.Object {
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switch node := node.(type) {
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// Statements
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case *ast.Program:
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return evalStatements(node.Statements)
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case *ast.ExpressionStatement:
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return Eval(node.Expression)
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// Expressions
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case *ast.IntegerLiteral:
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return &object.Integer{Value: node.Value}
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}
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return nil
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}
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func evalStatements(stmts []ast.Statement) object.Object {
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var result object.Object
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for _, statement := range stmts {
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result = Eval(statement)
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}
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return result
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}
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45
evaluator/evaluator_test.go
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45
evaluator/evaluator_test.go
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@@ -0,0 +1,45 @@
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package evaluator
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import (
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"monkey/lexer"
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"monkey/object"
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"monkey/parser"
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"testing"
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)
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func TestEvalIntegerExpression(t *testing.T) {
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tests := []struct {
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input string
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expected int64
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}{
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{"5", 5},
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{"10", 10},
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}
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for _, tt := range tests {
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evaluated := testEval(tt.input)
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testIntegerObject(t, evaluated, tt.expected)
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}
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}
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func testEval(input string) object.Object {
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l := lexer.New(input)
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p := parser.New(l)
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program := p.ParseProgram()
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return Eval(program)
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}
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func testIntegerObject(t *testing.T, obj object.Object, expected int64) bool {
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result, ok := obj.(*object.Integer)
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if !ok {
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t.Errorf("object is not Integer. got=%T (%+v)", obj, obj)
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return false
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}
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if result.Value != expected {
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t.Errorf("object has wrong value. got=%d, want=%d", result.Value, expected)
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return false
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}
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return true
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}
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48
object/object.go
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48
object/object.go
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@@ -0,0 +1,48 @@
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package object
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import "fmt"
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type ObjectType string
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const (
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INTEGER_OBJ = "INTEGER"
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BOOLEAN_OBJ = "BOOLEAN"
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NULL_OBJ = "NULL"
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)
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type Object interface {
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Type() ObjectType
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Inspect() string
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}
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type Integer struct {
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Value int64
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}
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func (i *Integer) Type() ObjectType {
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return INTEGER_OBJ
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}
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func (i *Integer) Inspect() string {
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return fmt.Sprintf("%d", i.Value)
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}
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type Boolean struct {
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Value bool
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}
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func (b *Boolean) Type() ObjectType {
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return BOOLEAN_OBJ
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}
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func (b *Boolean) Inspect() string {
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return fmt.Sprintf("%t", b.Value)
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}
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type Null struct{}
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func (n *Null) Type() ObjectType {
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return NULL_OBJ
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}
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func (n *Null) Inspect() string {
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return "null"
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}
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@@ -4,6 +4,7 @@ import (
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"bufio"
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"fmt"
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"io"
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"monkey/evaluator"
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"monkey/lexer"
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"monkey/parser"
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)
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@@ -30,10 +31,13 @@ func Start(in io.Reader, out io.Writer) {
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continue
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}
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io.WriteString(out, program.String())
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evaluated := evaluator.Eval(program)
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if evaluated != nil {
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io.WriteString(out, evaluated.Inspect())
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io.WriteString(out, "\n")
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}
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}
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}
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const MONKEY_FACE = ` __,__
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.--. .-" "-. .--.
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