package object import ( "bytes" "fmt" "hash/fnv" "monkey/ast" "monkey/code" "strings" ) type ObjectType string const ( INTEGER_OBJ = "int" BOOLEAN_OBJ = "bool" NULL_OBJ = "null" RETURN_VALUE_OBJ = "return" ERROR_OBJ = "error" FUNCTION_OBJ = "fn" STRING_OBJ = "str" BUILTIN_OBJ = "builtin" ARRAY_OBJ = "array" HASH_OBJ = "hash" COMPILED_FUNCTION_OBJ = "COMPILED_FUNCTION" CLOSURE_OBJ = "closure" ) // Comparable is the interface for comparing two Object and their underlying // values. It is the responsibility of the caller (left) to check for types. // Returns `true` iif the types and values are identical, `false` otherwise. type Comparable interface { Equal(other Object) bool } // Immutable is the interface for all immutable objects which must implement // the Clone() method used by binding names to values. type Immutable interface { Clone() Object } type Object interface { Type() ObjectType String() string Inspect() string } type Integer struct { Value int64 } type CompiledFunction struct { Instructions code.Instructions NumLocals int NumParameters int } func (i *Integer) Type() ObjectType { return INTEGER_OBJ } func (i *Integer) Inspect() string { return fmt.Sprintf("%d", i.Value) } func (i *Integer) Clone() Object { return &Integer{Value: i.Value} } func (i *Integer) String() string { return i.Inspect() } func (i *Integer) Equal(other Object) bool { if obj, ok := other.(*Integer); ok { return i.Value == obj.Value } return false } type Boolean struct { Value bool } func (b *Boolean) Type() ObjectType { return BOOLEAN_OBJ } func (b *Boolean) Inspect() string { return fmt.Sprintf("%t", b.Value) } func (b *Boolean) Clone() Object { return &Boolean{Value: b.Value} } func (b *Boolean) String() string { return b.Inspect() } func (b *Boolean) Equal(other Object) bool { if obj, ok := other.(*Boolean); ok { return b.Value == obj.Value } return false } type Null struct{} func (n *Null) Type() ObjectType { return NULL_OBJ } func (n *Null) Inspect() string { return "null" } func (n *Null) String() string { return n.Inspect() } func (n *Null) Equal(other Object) bool { _, ok := other.(*Null) return ok } type ReturnValue struct { Value Object } func (rv *ReturnValue) Type() ObjectType { return RETURN_VALUE_OBJ } func (rv *ReturnValue) Inspect() string { return rv.Value.Inspect() } func (rv *ReturnValue) String() string { return rv.Inspect() } type Error struct { Message string } func (e *Error) Type() ObjectType { return ERROR_OBJ } func (e *Error) Inspect() string { return "Error: " + e.Message } func (e *Error) Clone() Object { return &Error{Message: e.Message} } func (e *Error) String() string { return e.Message } type Function struct { Parameters []*ast.Identifier Body *ast.BlockStatement Env *Environment } func (f *Function) Type() ObjectType { return FUNCTION_OBJ } func (f *Function) Inspect() string { var out bytes.Buffer params := []string{} for _, p := range f.Parameters { params = append(params, p.String()) } out.WriteString("fn") out.WriteString("(") out.WriteString(strings.Join(params, ", ")) out.WriteString(") {\n") out.WriteString(f.Body.String()) out.WriteString("\n}") return out.String() } func (f *Function) String() string { return f.Inspect() } type String struct { Value string } func (s *String) Type() ObjectType { return STRING_OBJ } func (s *String) Inspect() string { return fmt.Sprintf("%#v", s.Value) } func (s *String) Clone() Object { return &String{Value: s.Value} } func (s *String) String() string { return s.Value } func (s *String) Equal(other Object) bool { if obj, ok := other.(*String); ok { return s.Value == obj.Value } return false } type BuiltinFunction func(args ...Object) Object type Builtin struct { Name string Fn BuiltinFunction } func (b *Builtin) Type() ObjectType { return BUILTIN_OBJ } func (b *Builtin) Inspect() string { return fmt.Sprintf("", b.Name) } func (b *Builtin) String() string { return b.Inspect() } type Array struct { Elements []Object } func (ao *Array) Type() ObjectType { return ARRAY_OBJ } func (ao *Array) Inspect() string { var out bytes.Buffer elements := []string{} for _, e := range ao.Elements { elements = append(elements, e.Inspect()) } out.WriteString("[") out.WriteString(strings.Join(elements, ", ")) out.WriteString("]") return out.String() } func (ao *Array) String() string { return ao.Inspect() } func (ao *Array) Equal(other Object) bool { if obj, ok := other.(*Array); ok { if len(ao.Elements) != len(obj.Elements) { return false } for i, el := range ao.Elements { cmp, ok := el.(Comparable) if !ok { return false } if !cmp.Equal(obj.Elements[i]) { return false } } return true } return false } type HashKey struct { Type ObjectType Value uint64 } func (b *Boolean) HashKey() HashKey { var value uint64 if b.Value { value = 1 } else { value = 0 } return HashKey{Type: b.Type(), Value: value} } type Hashable interface { HashKey() HashKey } func (i *Integer) HashKey() HashKey { return HashKey{Type: i.Type(), Value: uint64(i.Value)} } func (s *String) HashKey() HashKey { h := fnv.New64a() h.Write([]byte(s.Value)) return HashKey{Type: s.Type(), Value: h.Sum64()} } type HashPair struct { Key Object Value Object } type Hash struct { Pairs map[HashKey]HashPair } func (h *Hash) Type() ObjectType { return HASH_OBJ } func (h *Hash) Inspect() string { var out bytes.Buffer pairs := []string{} for _, pair := range h.Pairs { pairs = append(pairs, fmt.Sprintf("%s: %s", pair.Key.Inspect(), pair.Value.Inspect())) } out.WriteString("{") out.WriteString(strings.Join(pairs, ", ")) out.WriteString("}") return out.String() } func (h *Hash) String() string { return h.Inspect() } func (h *Hash) Equal(other Object) bool { if obj, ok := other.(*Hash); ok { if len(h.Pairs) != len(obj.Pairs) { return false } for _, pair := range h.Pairs { left := pair.Value hashed := left.(Hashable) right, ok := obj.Pairs[hashed.HashKey()] if !ok { return false } cmp, ok := left.(Comparable) if !ok { return false } if !cmp.Equal(right.Value) { return false } } return true } return false } func (cf *CompiledFunction) Type() ObjectType { return COMPILED_FUNCTION_OBJ } func (cf *CompiledFunction) Inspect() string { return fmt.Sprintf("CompiledFunction[%p]", cf) } func (cf *CompiledFunction) String() string { return cf.Inspect() } type Closure struct { Fn *CompiledFunction Free []Object } func (c *Closure) Type() ObjectType { return CLOSURE_OBJ } func (c *Closure) Inspect() string { return fmt.Sprintf("Closure[%p]", c) } func (c *Closure) String() string { return c.Inspect() }