Files
monkey/object/object.go
Chuck Smith 83ad72a7fc
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comments
2024-03-16 19:31:23 -04:00

263 lines
4.5 KiB
Go

package object
import (
"bytes"
"fmt"
"hash/fnv"
"monkey/ast"
"monkey/code"
"strings"
)
type ObjectType string
const (
INTEGER_OBJ = "INTEGER"
BOOLEAN_OBJ = "BOOLEAN"
NULL_OBJ = "NULL"
RETURN_VALUE_OBJ = "RETURN_VALUE"
ERROR_OBJ = "ERROR"
FUNCTION_OBJ = "FUNCTION"
STRING_OBJ = "STRING"
BUILTIN_OBJ = "BUILTIN"
ARRAY_OBJ = "ARRAY"
HASH_OBJ = "HASH"
COMPILED_FUNCTION_OBJ = "COMPILED_FUNCTION"
CLOSURE_OBJ = "CLOSURE"
)
// Immutable is the interface for all immutable objects which must implement
// the Clone() method used by binding names to values.
type Immutable interface {
Clone() Object
}
type Object interface {
Type() ObjectType
Inspect() string
}
type Integer struct {
Value int64
}
type CompiledFunction struct {
Instructions code.Instructions
NumLocals int
NumParameters int
}
func (i *Integer) Type() ObjectType {
return INTEGER_OBJ
}
func (i *Integer) Inspect() string {
return fmt.Sprintf("%d", i.Value)
}
func (i *Integer) Clone() Object {
return &Integer{Value: i.Value}
}
type Boolean struct {
Value bool
}
func (b *Boolean) Type() ObjectType {
return BOOLEAN_OBJ
}
func (b *Boolean) Inspect() string {
return fmt.Sprintf("%t", b.Value)
}
func (b *Boolean) Clone() Object {
return &Boolean{Value: b.Value}
}
type Null struct{}
func (n *Null) Type() ObjectType {
return NULL_OBJ
}
func (n *Null) Inspect() string {
return "null"
}
type ReturnValue struct {
Value Object
}
func (rv *ReturnValue) Type() ObjectType {
return RETURN_VALUE_OBJ
}
func (rv *ReturnValue) Inspect() string {
return rv.Value.Inspect()
}
type Error struct {
Message string
}
func (e *Error) Type() ObjectType {
return ERROR_OBJ
}
func (e *Error) Inspect() string {
return "Error: " + e.Message
}
func (e *Error) Clone() Object {
return &Error{Message: e.Message}
}
type Function struct {
Parameters []*ast.Identifier
Body *ast.BlockStatement
Env *Environment
}
func (f *Function) Type() ObjectType {
return FUNCTION_OBJ
}
func (f *Function) Inspect() string {
var out bytes.Buffer
params := []string{}
for _, p := range f.Parameters {
params = append(params, p.String())
}
out.WriteString("fn")
out.WriteString("(")
out.WriteString(strings.Join(params, ", "))
out.WriteString(") {\n")
out.WriteString(f.Body.String())
out.WriteString("\n}")
return out.String()
}
type String struct {
Value string
}
func (s *String) Type() ObjectType {
return STRING_OBJ
}
func (s *String) Inspect() string {
return s.Value
}
func (s *String) Clone() Object {
return &String{Value: s.Value}
}
type BuiltinFunction func(args ...Object) Object
type Builtin struct {
Fn BuiltinFunction
}
func (b Builtin) Type() ObjectType {
return BUILTIN_OBJ
}
func (b Builtin) Inspect() string {
return "builtin function"
}
type Array struct {
Elements []Object
}
func (ao *Array) Type() ObjectType {
return ARRAY_OBJ
}
func (ao *Array) Inspect() string {
var out bytes.Buffer
elements := []string{}
for _, e := range ao.Elements {
elements = append(elements, e.Inspect())
}
out.WriteString("[")
out.WriteString(strings.Join(elements, ", "))
out.WriteString("]")
return out.String()
}
type HashKey struct {
Type ObjectType
Value uint64
}
func (b *Boolean) HashKey() HashKey {
var value uint64
if b.Value {
value = 1
} else {
value = 0
}
return HashKey{Type: b.Type(), Value: value}
}
type Hashable interface {
HashKey() HashKey
}
func (i *Integer) HashKey() HashKey {
return HashKey{Type: i.Type(), Value: uint64(i.Value)}
}
func (s *String) HashKey() HashKey {
h := fnv.New64a()
h.Write([]byte(s.Value))
return HashKey{Type: s.Type(), Value: h.Sum64()}
}
type HashPair struct {
Key Object
Value Object
}
type Hash struct {
Pairs map[HashKey]HashPair
}
func (h *Hash) Type() ObjectType {
return HASH_OBJ
}
func (h *Hash) Inspect() string {
var out bytes.Buffer
pairs := []string{}
for _, pair := range h.Pairs {
pairs = append(pairs, fmt.Sprintf("%s: %s", pair.Key.Inspect(), pair.Value.Inspect()))
}
out.WriteString("{")
out.WriteString(strings.Join(pairs, ", "))
out.WriteString("}")
return out.String()
}
func (cf *CompiledFunction) Type() ObjectType {
return COMPILED_FUNCTION_OBJ
}
func (cf *CompiledFunction) Inspect() string {
return fmt.Sprintf("CompiledFunction[%p]", cf)
}
type Closure struct {
Fn *CompiledFunction
Free []Object
}
func (c *Closure) Type() ObjectType {
return CLOSURE_OBJ
}
func (c *Closure) Inspect() string {
return fmt.Sprintf("Closure[%p]", c)
}